V1.0.1: - Fixed: when you had the camera enabled in a cutscene and the game unpaused, the game still wrote its own coordinates and rotations to the camera location. V1.0.2: - Fixed: the player coordinates weren't available in some situations so camera paths relative to the player weren't working in those cases. Changed: Applying the fast movement multiplier doesn't affect rotations anymore. Added: When closing the client when the game is still running, you're now asked whether you actually want to proceed. V1.0.3: - Added: Support for the IGCS Connector so you can create automated horizontal panoramas and lightfield screenshots as well as support for MSADOF. V1.0.4: - Fixed: fixed for patch released on September 28th, 2022 V1.0.4: - ADDED: Ported to new IGCS system so this version adds camera paths and controller input blocking when the camera is active. V1.0.5: - FIXED: Updated for game patch released on August 2022 Hotsampling (resize the game window to any resolution).Game speed control (slow-motion, speed up).Camera paths support ('dolly cam') for defining moving camera trajectories for movies.Free unlimited camera movement and rotation. ![]() I can't find the pattern in the code that they match with so sadly I can't fix this. Be sure to use the right one with the right game version.Īlso, 4 out of 61 virusscanners report a false positive in the DS tools according to virustotal. Director's Cut: v1.0.4Ĭompatible with: Death Stranding and Death Stranding Director's Cut (Steam)
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